Strategy. Creative. Content.
In theory, this is pretty impressive: for $4.99, ABC lets you stream the entire Academy Awards online, including the Red Carpet and backstage content. Even better, they claim that you'll be able to control the camera you're watching and its angle. This is probably accomplished by having essentially 360 degrees of camera coverage of the event at all times, allowing you to digitally zoom, rotate and switch angles through the interactive experience - trust me, you're not actually moving the cameras in the theater. I'll be checking it out tomorrow, as part of my multi-screen immersion into the event, but it will all come down to how good the stream and the user interface are.
Hope you join me in the real time conversation tomorrow. I'll be tweeting from @TarahFO.
Also, check out these apps that have been launched to accompany the show:
For more information, check out NY Times' "Oscars on Several Small Screens" (via Ashmi Dang, whose tweets you should be watching tomorrow night on @AshmiNYC).
Only Oscar.com cameras let fans follow their favorite stars every step of the way as they walk the Red Carpet LIVE. Starting at 7|4p, YOU, the viewer get to be the director. Choose from multiple cameras spread throughout the Kodak Theatre and walk with the stars as they journey down the Red Carpet!
For updates on all things Oscar 2011 and to learn when Oscar All Access is available, sign up for Oscar alerts. It's the ultimate Academy Awards experience!
Out of the iPhone apps, I suggest checking out Precorder and PBS, as well as Time Shutter if you're a SF enthusiast.
All of the iPad apps look pretty cool, but I don't use TiVo and am not a graphic designer, so I'd say don't miss World of Goo and AirView (video below) is pretty incredible, especially for a free app.
This Week's Best Apps
In this week's thank-goodness-it's-the-end-of-the-week app roundup: Goo, sculpted; TiVo, controlled; places to eat, discovered; Twitter, relaxed; history, revisited; PBS, appreciated, and much, much more.
iPhone
To view these on one page, click here
iPad
To view these on one page, click here
Android
To view these on one page, click here
We are so crazy about apps right now you wouldn't believe it. If you have recommendations, tips, or just want to let us know about your own app, drop a note in the comments or shoot me an email.
The author of this post can be contacted at tips@gizmodo.com
Facebook Updates iPhone and Android Apps, Adds Groups, Places, and Facebook Connect [Downloads]
iPhone/Android: Facebook pushed out some updates to their mobile apps today, adding Groups to both applications and adding Deals to the iPhone app. The Android app also gets the Places feature, and both phones have a Facebook Connect-like connection with other apps.When Facebook updated its Groups feature a few weeks ago, you could only access it from your browser, but now those features are available in both the iPhone and Android app—so you can message a predefined group of friends at any given time right from your phone. They've also added the Facebook Places feature to Android, as well as a new Deals feature to the iPhone that helps you find deals from your favorite nearby businesses (US users only, at the moment).One of the cooler parts of today's update is "single sign on", which is similar to Facebook Connect on the desktop. Now, instead of logging into all your phone's apps separately, the Facebook app will automatically log you in using your Facebook account to apps like Flixter, Groupon, Yelp, and others. This works on Android or any multitasking-compatible iOS device.Lastly, the Android apps sucks a little bit less (again). They added the notifications drawer last time, but it directed you to the touch.facebook.com site every time, which was a little ridiculous. Now, if there's an appropriate page to send you within the app, clicking on a notification will send you there. It still doesn't support system-wide notifications for anything beyond the same events, messages, and friend requests, but it is one step closer to being on par with the iPhone version.Facebook is a free download for Android and iOS devices.
Making Mobile More Social [Facebook Blog]
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Louis Gray just wrote an interesting post about how he kicked iPhones out of his life and went with Android. I could write that post too. After all, I agree with it in principle, even if I can’t take the step and cross over the iPhone/Android ...This message was shared via my6sense
Camera Battle: iPhone 4 vs. the Android Army
Which new blockbuster smartphone shoots the best photos and videos?
By Tim Moynihan, PC World
June 25, 2010 12:52 PM ETIf a picture really is worth a thousand words, this summer's camera-equipped smartphone pack should save you several minutes on your monthly voice plan.
The megapixel wars have officially migrated to the phone world: Sprint's HTC Evo 4G and Verizon's Motorola Droid X both sport 8-megapixel cameras, while AT&T's Apple iPhone 4 and T-Mobile's Samsung Galaxy S offer up 5-megapixel shooters. All four phones also boast 720p high-definition video capture at 30 frames per second.
But as any camera buff will tell you, megapixel counts and boasts of "HD video capture" rarely mean a thing in terms of performance-especially when it comes to small-sensored camera phones and point-and-shoot cameras. We wanted to see how each of these four superphones performed in the real world.
We ran them through the gauntlet of PCWorld Labs' subjective testing for still image and video performance. Here's how the Droid X, Evo 4G, iPhone 4, and Samsung Galaxy S stacked up to one another in our formal tests for color accuracy, exposure quality, sharpness, distortion, video quality in bright and low lighting, and audio capture.
How We Tested
With each phone, we used a truncated version of our regular testing methodology for point-and-shoot cameras. We affixed each phone to a tripod and shot two images with the flash turned off:
1. One still-life scene with a color chart and delightful random objects to rate exposure quality and color accuracy (see example at left).
2. A target chart and printed text to evaluate sharpness and distortion levels (see example below).
For video testing, we shot a moving scene twice while playing an audio clip through speakers to evaluate how well each phone picked up sound. In the first test video clip, we shot in bright indoor lighting. In the second test video clip, we shot with the overhead lights turned off and a floor lamp turned on behind the camera to evaluate low-light footage.
After all our test shots were complete, a panel of four judges examined each photo and video, then rated each of them independently for color, exposure, sharpness, distortion, bright-light video, low-light video, and audio capture.
The Winners: Overall Image Quality
1. Apple iPhone 4 (Image Quality Score: Good)
2. Motorola Droid X (Image Quality Score: Good)
3. HTC EVO 4G (Image Quality Score: Fair)
4. Samsung Galaxy (Image Quality Score: Fair)
Here's evidence that megapixel counts rarely matter: Apple's 5-megapixel iPhone 4 led the pack for overall image quality in our tests, serving up well-exposed, brightly colored images in our evaluations.
In fact, the iPhone 4 actually bested two full-fledged point-and-shoot cameras when it came to two testing categories: we included sample images from the Samsung HZ35W and Sony Cyber-shot DSC-WX1 into our image-evaluation pool, and the iPhone 4 outscored both of them in terms of exposure quality and color accuracy.
However, the iPhone 4's image quality was far less impressive in two categories: sharpness and distortion. It trailed the Droid X in terms of image sharpness, and those Sony and Samsung point-and-shoots finished far ahead of it. The iPhone 4 finished in a dead heat with the Droid X and Samsung Galaxy S in terms of image distortion. All in all, however, the iPhone 4's photos looked more colorful and had better white balance than pictures taken with the other phones in this comparison.
The 8-megapixel Droid X was right behind the iPhone 4 in terms of overall image quality, finishing in second place for exposure quality and color accuracy, and outscoring the iPhone 4 in our sharpness tests.
HTC's Evo 4G finished third in our jury evaluations for image quality; it had the lowest-rated exposure quality of the phones we tested, but it was judged to have the least-distorted images in the test field.
Heading up the rear for overall image quality was Samsung's Galaxy S phone, which finished ahead of the Evo 4G in terms of exposure quality, but finished in last place in our color accuracy, sharpness, and distortion tests.
If you'd rather trust your own eyeballs, you can see the sample images from PCWorld Labs' subjective imaging tests here: See sample images for each of the four camera phones here: Exposure and Color Accuracy Tests | Sharpness and Distortion Tests
The Winners: Overall Video Quality
1. Apple iPhone 4 (Video Quality Score: Good)
2. Samsung Galaxy (Video Quality Score: Fair)
3. Motorola Droid X (Video Quality Score: Fair)
4. HTC Evo 4G (Video Quality Score: Fair)
Sample videos will be uploaded and added to this page as soon as possible.
The iPhone 4 also led the charge when it came to video quality, and this part of the battle wasn't even close. Video quality shot with the iPhone 4 in bright light was rated as Very Good, showing smooth motion, bright colors, and accurate white balance.
But low-light video shot with the iPhone 4 is the real story, as its ratings didn't just run circles around the low-light video performance of the other smartphones, but also Samsung and Sony point-and-shoot cameras. The iPhone's low-light footage exhibited smooth motion with good contrast, but its video did have a noticeable yellow tint. The latter factor knocked its low-light video rating down to Good.
The only device to outperform the iPhone 4 in our low-light test pool? The second-generation Flip Video MinoHD, which we tested alongside the video footage from these smartphones and the two point-and-shoot cameras. The Flip showed sharper and more-colorful footage in low light, but when it comes to phones (and even some full point-and-shoot cameras), the iPhone 4 is a go-to device for low-light video.
The Samsung Galaxy S finished second in our video comparison, but its performance was skewed heavily toward bright-light video only. Bright-light footage is grainy, and the Galaxy S's auto-focus searches a bit before locking onto a crisp image. The Galaxy S's microphone also picks up audio a bit too well: our audio clip sounded far too loud and blown-out, while it was barely picked up at all by some of the other smartphones in this comparison. In low light, the footage was far too grainy and undefined to be of much use.
The Droid X finished third in our video smackdown, capturing pixellated footage that wasn't very smooth, wasn't very detailed, and showed oversaturated colors. Low-light footage was surprisingly decent, finishing second among the smartphones, but still lacking detail.
Heading up the rear in our video tests was the Evo 4G, which couldn't even top the video capture on the iPhone 3GS. It finished dead last in video quality on both ends of the lighting spectrum, thanks to footage that was choppy, murky, and overblown in bright light, and surprisingly bright but super-grainy in low light.
Head to Head: The Top Two Camera Phones
After some extensive hands-on time with the iPhone 4 and Droid X over the past few days, I'm ready to give the nod to the iPhone 4 as having the best camera of the two smartphones. It goes beyond image quality, too, as the new iPhone brings more than that to the table.
Shutter lag is non-existent, image and video quality are solid, and the unique extras that the iPhone 4 has in its bag of tricks (tap-to-focus switching while shooting video, quick switching between the front-facing and back-facing camera, scrubbing a timeline to jump forward and back during clip playback, and a 5x digital zoom) make it a step above the competition in terms of both speed and usability.
The 5x digital zoom, which you operate by simply swiping your finger over an on-screen scroll bar, is nicely implemented and quick to react to touch; as with any digital zoom, however, image quality suffers the more you zoom in.
In short, everything works much faster, much more responsively, and with much better results than in previous generations of the iPhone camera. If you find yourself taking a lot of photos and videos with your current phone, the iPhone 4's imaging improvements alone might be worth the jump.
Although the Droid X's ease-of-use and overall image and video quality lag behind those of the iPhone 4, its camera does have a few things going for it. The Droid X has a handful of basic scene modes that you can adjust based on the shooting environment: Landscape, Portrait, Macro, Sports, Steady Shot, Sunset, and Night Portrait. There's also a digital image stabilization setting, but it didn't always do an effective job of combatting hand shake.
Performance of the scene modes is about in line with a lower-end point-and-shoot camera: they're good to have, but don't expect miracles in terms of performance. In Landscape, Sports, and Sunset modes, the flash is forced off; in Portrait, Macro, Steady Shot, and Night Portrait modes, the flash is forced on.
Alas, with the Droid X, shutter lag is a major drag: the physical shutter button on the Droid X isn't quite responsive enough, and even after you press it, you need to wait about a second or so for the phone to capture a shot. A half-press feels like a full press of the shutter button; you really have to press and hold the shutter button to get it to take a photo.
All in all, the Droid X had too many quirks and not enough imaging punch to win this battle. The combination of a lightning-quick shutter release, versatile focusing, good image quality, and top-notch low-light performance make the iPhone 4 the top pick as a camera that's also a phone.
Exposure and Color Accuracy Tests: iPhone 4 vs. Droid X vs. EVO 4G vs. Galaxy S
Sharpness and Exposure Tests: iPhone 4 vs. Droid X vs. EVO 4G vs. Galaxy S
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